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Assassins - Ultimate CD Games Collection 4
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Assassins 4 (1999)(Weird Science).iso
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fight_04.doc
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1992-09-02
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-'FIGHT' ( I STILL HAVEN'T CHOOSEN THE REAL ONE YET )
Version 0.4
FIGHT' IS A (GUESS?) FIGHTING GAME.IT IS FAST AND IT IS BASED ON MANY
FIGHTING GAMES AROUND.
THE GAME IS NOT FINISHED , SO I PACKED IT UP , MADE A FEW TWEAKS AND SENT
IT TO THE NET FOR EVALUATION FROM 'FIGHTING GAME' FANS.
WHEN I MADE THE GAME , I HAD ONLY MY COMPUTER IN MIND.I NEVER PLANNED TO
UPLOAD THE GAME ANYWARE , IT WAS MADE JUST FOR THE FUN OF ME AND ALL MY
FRIENDS.YA KNOW , EVERY TIME BEFORE WE GO PARTY WE PLAY BOUTS ON FIGHTING
GAMES , SO I DECIDED TO MAKE MY OWN THE WAY I LIKE.
REQUIREMENT
A1200 (MAY RUN ON A500 W/ FAST MEMORY)
HD
TWO JOYSTICKS
THIS WAY , THE GAME WILL RUN KIND A SLOW , FAST MEMORY MAKES A HUGE
DIFERENCE.IT IS OK TO PLAY THE GAME ON A NOFAST MACHINE , SET THE SPEED
TO 'NUTS'.IT IS EASY TO MAKE THE GAME EVEN FASTER ON SUCH MACHINE BUT
THAT MEANS I HAVE TO MESS ON THE CODE AND I DON'T FEEL LIKE DOING IT NOW
SO , IF YOU'D LIKE THE GAME FASTER , EMAIL ME.
THE GAME IS MADE TO RUN FROM HD , IN CASE YOU DON'T HAVE ONE ,IT IS EASY
TO MAKE IT RUN FROM DISK IF YOU KNOW A BIT ABOUT THE AMIGA.IF YOU DON'T
EMAIL ME AND I WILL TELL YA.
MY CONFIGURATION IS:
A4000 030 >THE GAME WAS DEVELOPED FOR THIS SYSTEM , BUT MESS AROUND
6 MG
HD
ALSO , THE GAME CAN ONLY BE PLAYED WITH TWO JOYSTICKS , THE KEYBOARD IS
NOT USED ANYMORE(AS OPOSED TO OLDER VERSIONS).
IT ALSO MAY RUN AO A500 , I NEVER TESTED , IF YOU HAVE ONE AND IT WORKS
GREAT , TELL ME.
I HAVE KNOW IDEA HOW MUCH MEMORY IT TAKES , IT WORKED ON AN A1200 2 MG
BUT I'M NOT SURE IT WILL WORK ON AN A500 1 MG, PROBABLY NOT.
HD INSTALATION
_UNPACK IT (LHA)
_COPY THE unpackade DRAWER TO IT'S DESTINATION ON YOUR HD
_ASSIGN THE GAME'S DRAWER WITH THE NAME FIGHT:
BETTER STILL IF YOU ADD THE ASSIGN TO YOUR USERSTARTUP
EX:.
ASSIGN FIGHT: DHX:GAMES/FIGHT
_RUN THE 'FIGHT' ICON
THE GAME
FROM THE INTRO
'1PL' HAVE JUST ADDED AI FOR ENEMY , ONLY THE FIRST PLAYER WILL REACT
TEST IT AS IT IS STILL UNDER CONSTRUCTION
'2PL' CHOOSE TO COMBAT OR QUIT (CONTROL+C QUIT GAME ANYTIME)
'MUSIC' CHOOSE ON OR OFF (I'M NOT THE COMPOSER OF THIS SONG , IT IS
THERE JUST FOR TESTING MUSIC , SORRY AUTHOR)
'SPEED' CHOOSE NORMAL IF YOU HAVE A COMPUTER LIKE MINE OR FAST FOR TURBO
(NUTS IS UNPLAYABLE!).IF YOU HAVE A LOWER MACHINE
CHOOSE NUTS.WHEN PLAYING 1PL , THE GAME WILL RUN FASTER THEN USUAL
DON'T ASK ME WHY.
'SCENARIO'TO GO THROUGH THE 4 SCENARIOS AVAILABLE ,NOTE THAT EACH HAS ITS
OWN MUSIC.
NEXT SCREEN YOU CHOOSE THE FIGHTERS.I HAD NO TIME TO PUT THEIR NAMES ON
THE GAME BUT I WILL TELL THEIR NAMES HERE TO MAKE THE TUTORIAL EASIER:
PLAYER1 >THE FIRST GUY , THE ONE WITH BLUE HAIR ON THE LEFT WINDOW.
PLAYER2 >THE SECOND ONE , THE ONE WITH LONG BLOND HAIR ON THE LEFT WINDOW
HE IS MY FRIEND FROM 224 WHO HELP ME WITH THE GAME.
PLAYER3 >THE THIRD ONE , THE ONE WITH A PONNY TAIL AND A SKIRT.
PRESS JOY BUTTON TO CHOOSE (HEAR THAT EXPLOSION NOISE).
HOW TO PLAY
YOU PLAY THE GAME WITH THE JOY AND ONE BUTTON(COULD NOT MAKE THE HERCULE
EXTENSION WORK WITH MY JOYS) , I WANTED THE GAME TO HAVE 6 BUTTONS.
IF YOU ARE PLAYER ONE (LEFT PLAYER) USE:
WHEN STANDING:
RIGHT+DOWN WEAK KICK
RIGHT+DOWN+BUTTON STRONG KICK
RIGHT+BUTTON WEAK PUNCH
RIGHT+UP+BUTTON STRONG PUNCH
WHEN DUCKING:
RIGHT+DOWN WEAK LOW KICK
RIGHT+DOWN+BUTTON STRONG LOW KICK
LEFT+DOWN WEAK LOW PUNCH
DOWN+BUTTON SMALL UPPERCUT(HITS THE ENEMY JUMPING)
WHEN JUMPING:
RIGHT+DOWN WEAK FLY KICK
RIGHT+DOWN+BUTTON STRONG FLY KICK
LEFT+DOWN WEAK FLY PUNCH
LEFT+DOWN+BUTTOM STRONG FLY PUNCH
OTHERS:
LEFT+BUTTON UPPER PROTECTION
LEFT+ DOWN+BUTTON LOWER PROTECTION
BUTTON INCREASE POWER UP
UP+BUTTON SPECIAL POSITION
THERE ARE TWO BARS ON THE PANEL BELOW.THEY BOTH HAVE 100 POINTS (PTS)
THE GREEN ONE IS THE ENERGY BAR , LOOSE IT ALL AND DIE.
THE BLUE ONE IS THE POWER BAR , NEEDED FOR SPECIAL MOVES , JUST PRESS THE
POWER UP BUTTON TO INCREASE IT.
THE GAME IS PLAYED THROUGH 3 ROUNDS , WHENEVER SOMEONE DIES , HIS ENERGY
BAR WILL FILL UP FOR THE NEXT ROUND , THE WINNERS ENERGY REMAINS THE SAME
MUCH LIKE KING OF FIGHTERS.
I HAVE ALSO MADE THE CHARACHTERS STRONGEST MOVE A DESPERATION MOVE
(LIKE KING OF FIGHTERS AGAIN) IF YOU ENERGY BAR IS TOO LOW (RED) YOU CAN
PERFORM THIS MOVE WITHOUT THE USUAL POWER NEEDED , NOTE THAT IT WILL MAKE
THE POWER BAR ZERO.
SPECIAL MOVES
PLAYERS HAVE SIX SPECIAL MOVES (MORE SECRETS?) , THEY ARE 3 BODY MOVES
PLUS 3 MAGIC MOVES.
I'VE JUST CHANGED THE WAY OF PULLING OUT MOVES TO A BETTER ONE , I WAS
GOING TO MAKE STREET FIGHTER A LIKE BUT CHANGED MY MIND.SO , TO CARRY OUT
THE SPECIAL MOVES , YOU WILL NEED TO GET INTO THE SPECIAL POSITION FIRST
JUST PRESS FIRE+UP AND YOU ARE SET , NOTE THAT THAT MAKES YOU USELESS FOR
A FEW SECONDS ,IF YOU PULL OUT A MOVE WITHOUT THE NEEDED POWER THE PLAYER
WILL FAIL THE MOVE AND REMAIN RESTING FOR A FEW SECONDS.READ THE SPECIAL
MOVES LIST TO KNOW WHAT TO DO WHEN ON SPECIAL POSITION.
ALSO , TO CARRY THE SPECIAL MOVE YOU WILL NEED TO HAVE POWER , EVERY
SPECIAL TAKES DIFERENT AMOUNT OF POWER , SO CHECK THE TABLE.
THE NAME ON THE TABLE MEANS THE NAME OF THE MOVE
THE POWER MEANS HOW MUCH POWER IS NEEDED TO MAKE THE MOVE
THE DAMAGE MEANS HOW MUCH DAMAGE IT INFLICTS , IT CAN BE A FULL NUMBER OR
A NUMBER FOR EACH HIT , LIKE 10/2 MEANS 10 DAMAGE PTS, 2 HITS , IF YOU
MAKE THE 2 HITS THEN YOU GET DAMAGE 20.GOT IT?
THE COMBO CAN BE YES OR NO , READ CHAPTER 'TIPS'
THE TYPE CAN BE BODY OR MAGIC
* MEANS IT IS THE DESESPERATION MOVE (DURING THE GAME YOU WILL RECOGNIZE
IT BECAUSE OF THE FLASH BEFORE THE MOVE.(LIKE KING OF FIGHTERS OR STREET
FIGHTER ALPHA)
(CONSIDER THIS TABLE FOR THE LEFT PLAYER)
PLAYER 1 SPECIAL MOVES:(GRABS DON'T REQUIRE SPECIAL POSITION)
NAME POWER DAMAGE COMBO TYPE HOW TO DO IT
GRAB THROW 20 10 N BODY RIGHT+BUTTON(CLOSE)
UPPER CUT 50 5/4 Y BODY RIGHT+UP+BUTTON
DRAGON KICK 20 5/1 15/1 N BODY LEFT+UP +BUTTON
(IF DRAGON KICK PROTECTED , PLAYER LOOSES 5 PTS ENERGY)
DRAGON BALL 20 10 Y MAGIC RIGHT+BUTTON
DRAGON GRAB 50 20 N MAGIC DOWN+BUTTON(CLOSE)
*DRAGON MAYHEN* 100 5/UNKNOW Y MAGIC LEFT+DOWN+BUTTON
PLAYER 2 SPECIAL MOVES:(GRABS AND KICK SHIT DOES NOT REQUIRE SPECIAL
POSITION)
NAME POWER DAMAGE COMBO TYPE HOW TO DO IT
HEAD CRUNCH 20 10 N BODY RIGHT+BUTTON(CLOSE)
KICK SHIT 10 5/UNKNOW N BODY WEAK KICK(CLOSE)
*BRUCE LEE PUNCH*100 40 N BODY DOWN+BUTTON(CLOSE)
LIGHTBOLT 20 10 Y MAGIC RIGHT+BUTTON
PEGA TATU UPPER 50 2/UNKNOW Y MAGIC RIGHT+UP+BUTTON
LIGHTPUNCH 50 5/UNKNOW Y MAGIC RIGHT+DOWN+BUTTON
PLAYER 3 SPECIAL MOVES(GRABS DON'T REQUIRE SPECIAL POSITION)
NAME POWER DAMAGE COMBO TYPE HOW TO DO IT
GRAB ANYTIME 20 10 N BODY RIGHT+BUTTON(CLOSE)
UPPER CUT 50 15 Y BODY RIGHT+UP+BUTTON
GUILE GRAB 50 20 N BODY DOWN+BUTTON(CLOSE)
KIOFIRE 20 10 Y MAGIC RIGHT+BUTTON
ROUND HOUSE FIRE 20 7/UNKNOW Y MAGIC LEFT+UP+BUTTON
* MAYHEN FIRE* 100 30 Y MAGIC LEFT+DOWN+BUTTON
CONTACT THE AUTHOR(ME)
ERICO PATRICIO MONTEIRO
RUA CONDE DE IRAJA , 184 APT.176
VILA MARIANA SAO PAULO SP
SOUTH AMERICA BRAZIL
ZIP 04119010
EMAIL: TECNOPRO@SP.DGLNET.COM.BR(GONNA CHANGE SOON , CHECK MY SITE)
WEB PAGE: http://www.angelfire.com/ak/GameCreation (case sesitive!!!!)
mY PAGE LOCATION WILL CHANGE SOON , KEEP IN TOUCH TO KNOW.
IF YOU GOT THE GAME FROM SOMEWHERE ELSE (LIKE AMINET) GO CHECK THE
HOMEPAGE FOR LATEST UPDATES AND ADD ONS.I'M ALWAYS UPDATING IT.
DON'T SEND MONEY , THE GAME IS NOT COMPLETED AT ALL.SEND GAMES YOU MADE
GRAPHIC , SOUNDS , MODULES.
I HAVE GREAT PLANS FOR SOON TO BE STARTED GAMES.KEEP IN TOUCH.
CODE
THE GAME IS PRETTY MUCH OPEN , I DEVELOPED A CODE TO MAKE SPRITEBANKS OUT
OF IFF PICTURES , IF YOU OPEN THE PLAYERS PICTURES YOU WILL SEE THAT ALL
THE FRAMES ARE THERE.YOU CAN REDRAW THE CHARACHTERS TO SUIT YOURSELF BUT
YOU WILL NEED TO USE THE SAME COLORS AS THEY ARE CODE CREATED AND ARE
ONLY PRESENT ON THE IFFS FOR YOU TO KNOW.MESSING WITH THE FIRE FROM
SPECIAL MOVES WILL TOTALY CHANGE THE GAME!
THE PLAYERS WERE MADE BASED ON YIER KUNG FU GAME STYLE , I HAVE ANIMATIONS
WITH ALL THE PLAYER SPECIAL MOVES AND EVEN THE BASE PLAYER THAT WILL HELP
YOU TO CREATE YOUR OWN DRAWINGS.EMAIL ME IF IT IS OF YOUR INTERESS.THE
ANIMATION HELPS YOU TO KNOW THE EASY FROM FRAME TO FRAME , WHICH IS ONLY
VISIBLE ON THE CODE.
YOU MAY CHANGE THE BACKGROUND TOO AS LONG AS YOU USE ONLY THE LAST 16
COLORS AND USE THE SAME GROUND LEVEL.
AFTER YOU MADE THE CHANGES JUST SAVE WITH THE SAME NAME.BACKUP THE GAME
BEFORE.
IF YOU HAVE DONE SOMETHING THAT LOOKS GOOD , EMAIL ME.
TIPS (FOR PLAYING THE GAME AT THE LIMITS!!!)
HERE I WILL TELL YOU ALL THE COMBOS AND STUFF YOU CAN MAKE TO DESTROY YOUR
FRIEND:
DON'T STAND OVER THE FALLEN PLAYER AS HE CAN STAND UP MAKING A DEVASTATING
SPECIAL MOVE JUST BY HOLDING THE SECOND PART OF ANY MOVE.
IF SOMEBODY IS OVER YOU WHILE ON THE FLOOR , HOLD UP+FRONT+STRONGPUNCH AND
AS YOU STAND UP , YOU WILL AUTOMATICALLY UPPERCUT.
ERICO CAN DO A GREAT COMBO BY MAKING THE DRAGON KICK , THEN MAKE TWO DUCK
WEAK PUNCHS AND DO THE UPPERCUT WHILE THE SECOND DUCK PUNCH IS MADE.IF
YOU ARE FAST ENOUGH , AS SOON AS YOU HIT THE GROUND , POWER UP JUST A
LITTLE AND MAKE A FIREBALL TO HIT THE OTHER PLAYER FALLING.THAT IS 50PTS
DAMAGE (HALF THE BAR!!)
ALL THE SPECIAL MOVES WITH COMBO YES , MEANS YOU CAN USE THAT TO HIT THE
OTHER WHILE FALLING , LIKE YOU CAN FLYKICK SOMEBODY AND WHILE HE IS
FLYING , THROW A FIRE BALL AND IT WILL HIT , IF FAST ENOUGH , YOU CAN HIT
HIM WITH AS MANY FIREBALLS AS YOUR ENERGY ALLOWS!
THE WEAK UPPERCUT (DOWN+STRONG PUNCH) IS THE ONLY STANDING NORMAL MOVE
THAT CAN HIT A FLYING ATTACK. TIME IT.
THE WEAK FLYING PUNCH HAS PRIORITIES OVER ALL THE OTHER FLYING MOVES.
GRABBING CAN ONLY BE DONE IF YOU ARE TOUCHING THE OTHER PLAYER AND HE IS
DOING NOTHING OR PROTECTING.OLD ERICO'S GRABANYTIME MOVE CAN GRAB THE
OPPONENT AT ANY SITUATION , FOR EXAMPLE , YOU CAN GRAB HIM IN THE MIDDLE
OF HIS STRONG PUNCH.
AFTER ANY STRONG MOVE THAT ARE NOT SUCESSFUL , DO A WEAK UPPERCUT.IT IS
MOUST POSSIBLE TO HIT THE UNEXPIRIENCED OPPONENT.
YOU CAN COUNTER ATTACK ANY STRONG MOVE AS THEY ARE SLOW , BUT TO COUNTER
ATTACK THE WEAK UPPERCUT TAKES EXPERIENCE.TRAINE IT.
PLAYER 2 LIGHT BOLT IS THE FASTEST BOLT ON THE GAME , COMBO IT LIKE HELL.
PLAYER 3 KIOFIRE IS NOT AS FAST BUT IT CRAWLS THE GROUND , COMBO IT LIKE
HELL TO , AS IT MAKES IT EASY TO HIT THE ENEMY FALLING!!
YOU CAN DISMOUNT PLAYER 1 DRAGON MAYHEN BY JUMPING EXACTILY TO FALL OVER
HIS HEAD AND WEAK FLYING PUNCHING.DON'T WORRY IF HE IS UNDER THE FIRE
THE COLLISION DETECTION IS ACCURATE!IF YOU ARE PLAYING PLAYER 1 , DO THE
MOVE JUST FAR AWAY ENOUGH FOR THAT NO TO HAPPEN.
DO NOT PROTECT THE DRAGON MAYHEM!!!!!! AS EVER SPECIAL MOVE PROTECT TAKES
1 DAMAGE POINT.YOU MAY END UP WITH A BIGGER DAMAGE THAN IF IT HITTED YOU!
TO RECIEVE LESS DAMAGE , JUMP TO THE MIDDLE OF THE FLAME JUST BEFORE IT
HITS YOU AND PRAY!
IF THE OPPONENT DOSEN'T WANT TO GIVE YOU SPACE TO DO THE DRAGON MAYHEN
(LIKE ALWAYS STAND WHERE HE CAN FLY PUNCH YOU) JUMP OVER HIM AND DO THE
SPECIAL MOVE WITH YOUR BACK FACING THE OPPONENT.AS THE FLAMES ALWAYS
CAME FROM BEHIND YOU , HE WILL BE COUGHT ON SURPRISE BY THE DRAGON.THIS
IS THE FUNNIEST THING TO DO BUT VERY HARD.
IF THE OPPONENT STAND TOO AWAY FROM YOU WHEN YOU ARE ON THE FLOOR
(YE LIKE HE IS SCARED THAT YOU MAY STAND UP UPPERCUTING) , STAND UP DOING
THE DRAGON MAYHEN.HE WILL BE COUGHT ON SURPRISE.
ALWAYS HAVE YOUR POWER BAR ON TOP!
IF YOU PLAY PLAYER 2 AND YOU ARE DOING THE KICK SHIT MOVE , WHEN THE
OPPONENT START STANDING UP , NEVER JUMP BACKWARDS , JUMP FORWARD AS IF HE
STANDS UP UPPERCUTTING , IT WON'T GET YOU.
IF YOU PLAY PLAYER 2 , KEEP IN MIND THAT HE CAN NOT KILL THE OPPONENT BY
KICKING HIM ON THE FLOOR(KICK SHIT).IF THE OPPONENT HAS 5 OR LESS ENERGY
DON'T TAKE YOUR TIME GOING TO KICK HIM.
ALWAYS TIME OLD ERICO'S KIO MAYHEM FIRE FOR JUST WHEN YOU SEE THE OPPONENT
JUMP ATTACKING YOU.CAN'T SCAPE WHEN FALLING ON FLAMES!
WEAK MOVES TAKE 5 DAMAGE WHILE STRONG ONES TAKE 10.EXCEPT FOR THE WEAK
UPPERCUT THAT TAKES 15 AND THE STRONG FLYING MOVES THAT TAKES 15 TOO.LEARN
TO MAKE STRONG FLYING MOVES BECAUSE ONLY ONE FRAME OF THE MOVE MAKES THE
HIT.
IF PLAYING ERICO AND YOU FALL , STAND UP DOING THE DRAGON KICK , IT IS
FAST ENOUGH FOR THE OPPONENT NOT REALIZE IT , THEN DO THAT COMBO I TOLD
YOU BEFORE!IF PLAYING AGAINST , ALWAYS HIT PROTECTION WHEN ERICO STAND UP
YA KNOW IT IS FUN TO SEE THAT DRAGON KICK FAILING.
IF YOU ARE TOO LOW ON ENERGY , LIKE 2 OR 3 PTS , KEEP POWERING UP AND
JUMPING , DO NOT PROTECT SPECIAL MOVES!
WHEN PLAYING OLD ERICO , MAKE THE OPPONENT STAND UP ON THE ROUND HOUSE
FIRE , THIS IS UNBEATABLE AND IT WILL FORCE THE OTHER PLAYER TO STAND UP
PROTECTING.
IF PLAYING ERICO AND YOU MANAGE TO PUT THE OPPONENT ON THE CORNER ,
FLY ATTACK HIM WITH A WEAK PUNCH(OR ANY OTHER) AND THEN UPPERCUT HIM
TWICE , YOU MAY NEED TO POWER UP JUST A LITTLE BETWEEN UPPERCUTS BUT
DON'T WORRY , IT TAKES LONG ENOUGH FOR THE OTHER PLAYER TO FALL.
DO THE SAME ABOVE WITH SERGIO AS HIS UPPERCUT(PEGA TATU) IS MORE
DEVASTATING AND WATCH THE OTHER PLAYER GOING OFF THE SCREEN!ALSO ,
THE LIGHT PUNCH CAN CRACK A ROCK WHEN MADE ON THE CORNER OF THE SCREEN!
OVERUSE SERGIO'S UPPERCUT(PEGATATU) AS IT KICKS ASS AND IS A BEUTIFULL
MOVE!
IF PLAYING SERGIO AND YOU SEE YOURSELF LOW ON ENERGY , TRY THE LEE PALM
PUNCH , AS THAT IS THE SECOND MOUST STRONGEST MOVE(RUGOL HAS THE STRONGEST
AND IT IS DONE THE SAME WAY).
COMBOS ON THE CORNER ARE INCREDIBLY SUCESSFUL , OLD ERICO CAN FLY STRONG
KICK , DO A ROUND HOUSE FIRE AND WASTE THE OTHER POWER ON KIO FIRES.THE
ENEMY WON'T HIT THE FLOOR FOR A MINUTE OR TWO!
IF YOU FIND A GOOD COMBO , TELL ME!!IT IS HARD TO KNOW ALL THE
POSSIBILITIES EVEN WHEN YOU ARE THE ONE WHO MADE THE GAME.(LIKE THE
INVENTOR OF CHESS WILL NEVER EVER KNOW ALL THE POSSIBILITIES FOR ALL THE
DEVASTATING FORMATIONS!JUST NOT HUMAN)
IF YOU CAN'T MANAGE TO MAKE ANY COMBOS OR EVEN THE SPECIAL MOVES , TRAINE
THEM ON THE 'SLOW' SPEED.
BUGS
<<<< MAJOR BUG >>>>
REPAIRED ALL OF THEM , IF THE GAME FALLS OR ANYTHING ELSE , PLEASE
REPORT TO ME.
END
FOR MORE COMPLETED INFORMATION , CHECK THE HOME PAGE!
THAT'S IT , ANY QUESTION , COMMENTS , IDEAS , CONTACT ME.
I REALLY LIKE THIS GAME AND I PLAN TO MAKE A BETTER ONE BASED ON THE
(MARVELOUS) CODE STRUCTURE.I PROGRAM IN A LIGHTINING FAST SPEED, SO THE
ONLY THING THAT MAKES ME STOP PROGRAMING IS LACK ON INCENTIVE.PLEASE
IF YOU LIKE THE IDEA OF THE GAME OR HAVE ANY OTHER TO HELP IT OUT
KEEP CONTACT , ADD STUFF TO MY HOMEPAGE!.
SEE YA.
<<< WARNING >>
DO NOT SEND MONEY , THIS IS NOT THE FINISHED GAME.